01
Four realms, a new order every run
The Windlands, the Sundered Earth, the Frozen Reach and the Ember Wastes each have their own light, enemies and guardian. The order changes every run, so no two runs play the same.
A Solder Spark Game
A stylized action roguelite. Restore four elemental realms with a blade, a perfect dodge and the wind at your back.
You are the Essence Warden, and every run you drop from the sky to win them back.
Fallen Essence is a stylized action roguelite. Drop into the Windlands, the Sundered Earth, the Frozen Reach and the Ember Wastes, visited in a new order every run. Awaken the altars, survive the waves, break the realm's guardian, and fly on the wind to the next. Every run builds a different Warden through Epiphanies and carved runes and talismans.
Coming to Steam in Early Access. Wishlist it now and Steam will tell you the day it opens.
Features
01
The Windlands, the Sundered Earth, the Frozen Reach and the Ember Wastes each have their own light, enemies and guardian. The order changes every run, so no two runs play the same.
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Four swing combos that end in a shockwave, heavy strikes, sprint attacks and dashes. Dodge at the very last moment for a perfect dodge, build adrenaline and unleash it. Collect orbs to charge your blade, then release it all at once.
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Wake an altar and the wind carries you to the next. Windburst throws back anything that gets too close.
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Choose Epiphanies as you go and find carved runes and talismans that change how you fight. Forty two stones to discover.
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When the monoliths rise around you there is no way out. Each realm ends with a guardian fight you can read, learn and still lose.
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Win once and Heat unlocks. Ten dials make the next run harder in ten different ways, from more altars to faster foes, and boons reward you for daring.